I want to keep some human aspects to it, and have deer elements aswell, I don't want to go full blown fawn with the legs, I will do some research into the way deer legs look when they stand up. I'm finding the hands very tricky to do, especially as when I try to move parts they go a different way, must get to grips with the 3Dness of it all!
Tuesday, 11 February 2014
Beginning to build.
I am a little bit bad with Zbrush as I am with Maya. Me and 3D don't seem to get along to well. I feel with time I will adjust to it, as it's something I don't have any experiance with really. Starting to form the Deer-Lady body has taken me awhile and a lot of grunting!
I want to keep some human aspects to it, and have deer elements aswell, I don't want to go full blown fawn with the legs, I will do some research into the way deer legs look when they stand up. I'm finding the hands very tricky to do, especially as when I try to move parts they go a different way, must get to grips with the 3Dness of it all!
I want to keep some human aspects to it, and have deer elements aswell, I don't want to go full blown fawn with the legs, I will do some research into the way deer legs look when they stand up. I'm finding the hands very tricky to do, especially as when I try to move parts they go a different way, must get to grips with the 3Dness of it all!
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